Archetypes
Wednesday, May 27th, 2009I have previously dealt with the notion of the cliché on this blog, and closely related to that is the notion of the archetype. An archetype is an ideal example of a type, to give the dictionary definition. Carl Jung also made use of the term to define an inherited unconscious idea. Plato’s ideas can also be seen as the original archetypes and in fact the word itself comes from the greek word αρχετυπον. But how do archetypes play into writing and how can they be used to enhance the experience of a player in a game? Are there any dangers to using archetypes that a writer or GM must be wary of?