The most obvious encounter is the combat encounter. The other articles in this series were aimed at adding other types of encounters instead of combat to keep things interesting and varied in a campaign, and promoting player character balance by increasing the value of non-battle skills to a player.
In this part, we instead look [...]
-
‹ Home
Contents
-
Categories
-
Tags
D&D DM Player MMO Encounters Character Role-playing Writing MUD D&D Character Development Game Development story guide Computer games scenarios Skill Challenge Puzzles 4th edition combat
-
Archives
Blogroll
Mudroll
-
RSS Feeds
-
Meta