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Tag Archives: D&D

Three Types of Encounters, Part 3: Combat

The most obvious encounter is the combat encounter.  The other articles in this series were aimed at adding other types of encounters instead of combat to keep things interesting and varied in a campaign, and promoting player character balance by increasing the value of non-battle skills to a player.
In this part, we instead look [...]

Player vs Character

The separation between player and character is at the core of the role-playing experience which is what separates DnD, MUDs and MMOs from other multiplayer games. By definition, when you’re playing a role it’s assumed that the role is not that of “person playing a role-playing game”. Aside from the physical and sociological differences between [...]